'Zombie Apocalypse: Never Die Alone'
Video Game Review: 'Zombie Apocalypse: Never Die Alone'
The game features four distinctive characters, and although not all of them will grow on you, it's nice to see the developers at Backbone try to flesh out the story a little bit. You've got Jeremy, a run-and-gun arcade master who constantly dips into the gaming lexicon for terms (guy says "n00b" way too often); Alma, a tough-as-nails chick who loves building her own weaponry;
Anyway, each character has different weapons, some better than others.
Anyway, the levels are bigger this time around, to the point that you're actually running through them instead of staying stuck in an arena. This is a huge plus, as it actually gives you room to run while seeking out secondary goals, such as weapon refills, saving survivors and flipping switches. The rest of the controls stay true to the original, though, with twin-stick shooting action and no shortage of targets. Why change what works?
Where "Zombie Apocalypse: Never Die Alone" really picks up is in its co-op factor. On single player, you can switch among the four players at any time, something you'll need to do depending on your objectives. But the best way to go is to play with three other friends, arcade style, to destroy the zombie horde. It harkens back to
The game looks all right. Not amazing by any means, but the levels aren't bad (a little too dark for my tastes) and the enemy design can get innovative as time goes on. The main characters could've used more detail, though. As for the audio, aside from the nonstop quips from the heroes, the music holds its own, and the zombie noises are quite appropriate.
Will "Zombie Apocalypse: Never Die Alone" change the face of zombie shooters? Nah. It ends too soon and doesn't really offer much in the long-term, aside from quick sessions of, "Hey, let's kill everything!" But it's ideal for quick fixes, and great fun if you can get together a group of people that know what they're doing. Just make sure you're not the one playing
- 'Halo: Combat Evolved Anniversary'
- 'Zombie Apocalypse: Never Die Alone'
- 'Pirates of Black Cove'
- Thought Leaders: John Laird
- High School Teachers Make Video Gaming Academic
- PC Gaming in Motion
- 'F.E.A.R. 3'
- 'From Dust'
- Gears of War 3 Achievement Challenge
- Top 11 Video Games for Fitness
- Dust 514 Brings MMO EVE OnlineM Into the FPS Market
- Watching End of Nations Fall
- Thought Leaders: Greg Kasavin
- 'Zenonia 3: The Midgard Story'
- 'The Longest Journey'
- Puzzle Dimension
- A Rage Like No Other
- MMO EVE Online Expands Into the FPS Market
- Fallen Enchantress Is Set to Rise: Part 2
- A Gamer's Education
- Future for Slates, Tablets and iPads
- 'Terraria' and 'Universe Sandbox'
- 'MotorStorm: Apocalypse'
- Cakewalk Case Studies: Sean Murray and Tim Wynn
- Thought Leaders: Bonnie Nardi
- Chatting With John Martin of Reallusion
- 'Galaga 30th Collection'
- The Way of the Samurai: Chatting With James Russell of The Creative Assembly
- Audio for Games Reimagined: SONAR X1
- 'Hunted: The Demon's Forge'
- Baseball Simulation in MLB 2K11: Part 2
- Video Game Thought Leaders: Matt Ployhar
- Daggerdale - Talking With Tim Ernst of Bedlam Studios
- Fallen Enchantress Is Set to Rise
- 'Mortal Kombat' and the First Amendment
- 'Infamous 2'
- 'Fable III'
- E3 2011 Showcases a Big Year for PC Gaming
- Happiness Is a Warm Gun: Chatting With Emotional Robots
- 'Fate of the World'
- 'The Witcher 2: Assassins of Kings'
- 'L.A. Noire'
- PlayStation Network: After the Fall
- Value Proposition - PC or Console Games?
- Complexity in 'Civilization'
- 'Dragon Age II'
- Creating the Baseball Simulation in MLB 2K11
- Hear That Knocking Sound? It's PC Gaming!
- 'Portal 2'
- Saving the Universe One LEGO Brick at a Time
- Synchronization Between Threads in the Infernal Engine
- Thought Leaders: Eleanor Wynn
- The Art of War: Shogun 2
- Solid-state Drives Revolutionize Gaming
- War Production: Chatting With Frank Pearce of Blizzard
- 'Ghostbusters: Sanctum of Slime'
- Darkspore Creatures Come to Life
- Finding the Next Challenge in Visual Computing
- 'The Sims: Medieval'
- The Future of PC Gaming? A Personal Viewpoint
- Explosion of Creativity: Power of Online Communities
- Game Optimization for Modern Hardware
- 'PixelJunk Shooter 2: The Belly of the Beast'
- Pixels and Sand
- Sneak Peek at DC Universe Online With Chris Cao
- Thought Leaders: Orion Granatir
- Combat Duality in 'Zombie Apocalypse: Never Die Alone'
- 'Jikandia: The Timeless Land'
- Exclusive Look at Homefront
- GDC 2011: Sneak Peek of Battlefield 3
- Talking Dragon Age II With Valve Software's Erik Wolpaw
- Nathan Camarillo of Crytek Talks Crysis 2 and CryEngine 3
- 'Two Worlds II'
- Peter Molyneux Talks Fable III and Commitment to PC Gaming
- There's an App for That Game
- Talking Tech Tactics With Football Manager 2011
- 'Kingdom Hearts Re:coded'
- 'Dead Space 2'
- 2K Sports Announces 'NHL 2K11' for Apple iPad
- 'Dead Space' for iOS
- Why are Video Games for Girls so Lame?
- The Muddy Beauty of DiRT 2
- The Reality of Indie Game Development
- Using Artificial Intelligence in Game Development
- Top 10 Most Anticipated Video Games of 2011
- Need for Speed Drives Back to Roots
- Developing and Optimizing Games for Netbooks
- 'Bejeweled 3'
- Rolling Thunder, Analytics and Performance Drive Need for Speed World
- Who You Gonna Call? Ghostbusters Challenges
- Dude! Who Killed My First-person Shooter?
- Racing to the Finish Line: Chris Southall Talks Total War and Sonic
- The Force Remains Strong with LEGO Star Wars III: The Clone Wars
- Unreal Engine 3 Brings Chadam to Life on Web Video
- 'Pac-Man Championship Edition DX'
- 'Infinity Blade'
- TRON: Evolution -- Game Developers Go Hollywood
- EA Sports Moves Graphics-rich Gaming Online
- Humble Opinions: From The Sims to Indie Games
- Meet Mr. Industrial: Justin Lassen's Music Machine
- 'Assassin's Creed: Brotherhood'
- 'Mario Vs. Donkey Kong: Mini-Land Mayhem'
- 'Time Crisis Razing Storm'
- 'Arcania: Gothic 4'
- 'Disney Epic Mickey'
- 'Final Fantasy: The 4 Heroes of Light'
- 'Ace Combat: Air Assault'
- 'Game Dev. Story'
- Epic Games Unveils 'Gears of War 3' Multiplayer Details
- 'Castlevania: Lords of Shadow'
- 'Sonic the Hedgehog 4: Episode 1'
- 'Amnesia: The Dark Descent'
- 'Enslaved: Odyssey to the West'
- 'Valkyria Chronicles II'
- 'Dead Rising 2'
- 'Kingdom Hearts Birth by Sleep'
- 'Halo: Reach'
- 'Mafia II'
- 'Scott Pilgrim' vs. Its Video Game References
Video Games: 'Zombie Apocalypse: Never Die Alone'
Copyright © 2011 CRISPY GAMER. All rights reserved.
Your Favorite Comic Strips Online
Your favorite comics strips Animal Crackers, Annie, Bound & Gagged, Brenda Starr, Brewster Rockit: Space Guy, Broom-Hilda, Dick Tracy, Gasoline Alley, Gil Thorp, Housebroken, Loose Parts, The Middletons, Pink Panther, Raising Hector, Sylvia, 9 to 5, Bliss, Bottom Liners, Love Is..., Pluggers all online at ComicStripNation.com